Notes
Slide Show
Outline
1
What will the World Look Like: Predicting the Future of Technology
Computers
  • L. D. Alford
  • Engineer, Test Pilot, Author
  • www.lionelalford.com
  • www.ldalford.com
2
Future?
3
Books
  • The Second Mission
  • Centurion
  • Aegypt


  • The End of Honor
  • The Fox’s Honor
  • A Season of Honor
4
"Historical Fiction looks to the..."
  • Historical Fiction looks to the past for understanding
  • Science Fiction looks to the future for understanding


  • Technology drives the future
5
Technology
  • If we can predict the future of technology, we can predict the future of the world
6
Course Outline
  • 1.  Introduction and approach
  • 2.  Transportation
  • 3.  Computers
  • 4.  Medicine
  • 5.  Energy
  • 6.  Space and exploration
  • 7.  Military
  • 8.  Conclusions
7
Approach
  • So this is what we will do
    • 1.  Look at needs
    • 2.  Assume everything is possible in its time
    • 3.  Look at the past to see the future
    • 4.  Look for the simplest solution


8
Technological Predictions
  • 1.  Current technology review
  • 2.  Directions
  • 3.  10 years
  • 4.  100 years
  • 5.  1000 years
  • 6.  10,000 years
  • 7.  Summary
  • 8.  Conclusion
9
Computers
  • Computation of mathematical and geometric systems
  • Not simple
  • Historically obvious?
  • Basis of trade, building, warfare, religion
    • Warfare?


  • Truth of ancient world is almost all technological increase is based in warfare
10
History
  • Computation is based in what?
  • Religion
    • Sacrifices
      • Time – base 60
      • Number – base 5 and 10
      • Meaning
  • Trade
    • Fingers and toes – base 10 and 20
  • Indirectly warfare


11
Religion
  • Religion was focus of all life
  • Warfare
    • Sacrifices
    • Number of troops
    • Number of weapons etc.
    • Counting is necessary
    • Siege weapons
    • Combat multiplier
12
Building
  • Religious buildings
    • Pyramids
    • Temples
  • Engineering
    • Applied science
13
Beginning of Computation
  • Logic
    • Out of Philosophy (world man can know)
    • Basis for mathematics
    • Basis for geometry
    • Basis for computations
  • Only geometry until development of Arabic numbers and null (0)
14
Numbers
  • Greek, Egyptian, Roman (all ancient numbering systems) don’t easily allow basic math functions
  • Arabic numbers and null allow
    • Multiplication and division
    • Decimals
    • Fractions
    • Negatives
    • Algebra (symbolic operations)
    • Functions




15
Numbers
  • Logarithmatic numbers allow power functions and multiplication and division
  • Logs are the basis of computation
    • Computers can only add in base 2
  • Base 2 basis for computers
    • 0 – 0 – 20
    • 1 – 1 – 20 + 1
    • 2 – 10 – 21
    • 3 – 11 – 21 +1
    • 4 – 100 – 22
16
Computers
  • Abacas uses base 5 as an analog computer for addition, subtraction, multiplication, and division
  • Can’t handle logs or                                      powers
17
Computers
  • Slide rule is a simple analog computer
  • Uses logs and base 10 to compute multiplication, division, power, and log functions
  • Development of digital computers based on electronics


18
Digital Computers
  • Electrical
  • Light bulb
  • Tubes
    • Nand, nor, or, and, gates and storage
    • All logic based
    • Boolean math
    • Base 2 log
  • Transistors
19
Digital Computers
  • Integrated circuits
    • Millions of transistors
    • Stores millions of bits of data one bite at a time
      • 2 bit
      • 8 bit
      • 16 bit
      • 32 bit
      • 64 bit

20
Digital Computers
  • Allow mathematical, geometric, computations and functions all based in logic at very high rates of speed
  • Almost at the speed of light
  • Speed of light is a limit (speed of electricity in a wire)
  • Integrated circuit limit is a nanoelectronic question, but we are already there
21
Limits
  • Speed of light (electrons in a wire)
  • Interference between transistors in an IC
  • Wireless interference
  • Frequencies
  • Heat
  • Power
22
Limits
  • Reaching or have reached all the limits in computers
  • Solutions
    • Market reduces cost
    • Price point
    • Multiprocessors
    • Software
23
Infiltration of Computers
  • Low cost makes computers become part of everything
  • Easier to change software than to change hardware
  • Easier to integrate software than hardware
  • Software is lower cost than hardware
  • Software easier to make real systems work than hardware
24
Infiltration of Computers
  • Aircraft functioning becoming near 90% based on computers not hardware
  • Automobile functioning increasingly becoming more about computers
  • Engines…
  • Power systems…
  • All electronics…
  • Phone systems…
25
Infiltration of Computers
  • Appliances…
  • Simple systems…
  • Cost, efficiency, effectiveness, productivity, longevity, failure rates makes computer and electronic systems based on computers the choice for everything
  • Cost makes repair more expensive than replace


26
Initial Failure
27
Bottom Line
  • Markets drive technology
  • Electronics are better in every way
  • Moving “everything” to electronics makes sense
  • Electronics starts and ends with entertainment
  • Electronics will become the basis of all culture, society, technology
28
Needs
  • Faster
  • Easier
  • Convenient
  • Simple
  • Still have these needs, technology development will fill them
  • Entertainment drives computers
  • Electronics driving everything
    • Mechanical bad – electronic good
29
Future
  • Needs
    • Everything
  • Looked at past
  • What will the future look like?
    • Computers will infiltrate every aspect of technology and science (already has)
30
Technological Pieces
  • Computational power
    • Speed
  • Memory
    • Storage
  • Software
  • Electronics
  • Integration
    • Most difficult part
  • Data flow
31
Computational Power
  • Reached max based on single IC
  • Multi IC
    • Gang processing
    • Software
    • Multi processing
    • Integration


32
Memory
  • Mechanical electrical storage
    • HD - magnetic
    • DVD - Laser
  • Electronic storage
    • Faster
    • More efficient
    • Cost coming down
33
Software
  • Everything


34
Integration
  • Everything
35
Data Flow
  • Broadband
    • Wire
    • Wireless
    • Internet
    • Future?
  • Restrictions
    • Taxes
    • Frequencies
    • Market controls
36
Future
  • Already reaching maximums in electronic capability
  • Systems will expand beyond what is considered normal “science space”


  • Assuming no more restrictions or regulations on the marketplace
37
10 Years
  • Computers will integrate more and more
  • Devices will become more and more integrated
  • Electronic memory
  • Transparent software
  • Transparent systems
  • Voice, vision, integration
  • Initial robots (already here)
38
10 Years
  • Costs will come down and down
  • LCD business cards
  • Wall sized LCD
  • LCD paint
39
100 Years
  • All walls will be LCDs
  • Mirrors will be LCDs
  • Complete integration of computers
  • Clothing will integrate
    • Color, patterns
    • Sizing
  • Automobiles
    • Colors
    • Capabilities
40
100 Years
  • Systems automatically integrated in houses
    • Heating
    • Appliances
    • Communications

41
100 Years
  • Human integration
    • Begin with computational – calculators
    • Move quickly to full computer and games
    • Wireless human systems
    • From entertainment and communications to full human functionality
      • Hearing
      • Sight
      • Touch
      • Virtual world

42
100 Years
  • System safety totally dependent on processors
  • Robots are integrated fundamentally into systems
  • Human integration based on computer systems
    • Cybernetics
43
100 Years
  • Movies will no longer need human actors
  • Many routine things handled by computers/robots
    • Doctors
    • Manufacturing
    • Sales
    • Dining
44
1000 Years
  • Human integration will make all external devices unnecessary
  • Wireless human communication
  • Virtual world integration
  • Human implant
  • Robotic systems normative
45
1000 Years
  • External walls all LCD
    • Paint
    • Patterns
    • Computerized changablity
  • All general human services will be robot and computerized
    • Entertainment specialty human only
  • Transportation will be entirely computer/robot
46
10,000 Years
  • Nothing will operate without computers
  • Robots ubiquitous
  • Human action and work will be based entirely in intellect and management


47
Summary
  • Computers
    • 1.  Looked at needs
    • 2.  Assumed everything is possible in its time
    • 3.  Looked at the past to see the future
    • 4.  Looked for the simplest solution


48
Conclusions
  • Computers will infiltrate everything
  • Robots will provide more and more services
  • Devices will become human integrated
  • Systems will become human
  • Computers will become biological
  • Computers are the unseen driver of all technology
49
Technological Predictions
  • 1.  Current technology review
  • 2.  Directions
  • 3.  10 years
  • 4.  100 years
  • 5.  1000 years
  • 6.  10,000 years
  • 7.  Summary
  • 8.  Conclusion
50
Next Time
  • Medicine